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Important Boss Notes​

  • Avoid bringing the boss to the middle  of the room as he will gain the effects of all the platforms combined.

  • At 100 energy the boss will summon 2 elementals from 2 of the sections.

  • Every section will give you a stacking dot to prevent you from staying there indefinitely.

  • Every section of the platform has its own unique effects. [Summery]

    • Fire Section = Fire Swirls | Fire Lines | Fire movement Debuff ​

      • Fire Add: Fire Swirls | Tiny Fire Adds Spawn​

    • Earth Section =  Ground Slam Around Boss | Swirls That Spawn Adds | Heal Absorb

      • Earth Add: Erupting earthquakes on everyone periodically​ that spawn and respawn

    • Frost Section =  Frost Orbs Ejected From Boss | Frost  Soak Bomb 

      • Frost Add: Kick Add​ | Stay within 10 yards

    • Storm Section = Lightning Buddy Debuff | Lightning Traps | Lightning Player Circles

      • Storm Add: AOE Channel On Closest Player

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Phase One -  Sections

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Fire Section ---------------------------------------------------------------------------------

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Magma Burst

  • Periodically the boss will summon giant fire swirls under everyone's feet. This will also leave behind a fire patch. Stack up and move together in order to save space.

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Molten Rupture

  • Periodically the boss will target 4 players and cast fire lines from its body in the 4 different directions. Avoid being in these.

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Searing Carnage

  • The boss will cast swirls under all players that will persist for 5 sec. Keep moving to avoid being hit. (SLG Swirls)

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Frost Section -------------------------------------------------------------------------------

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Frigid Torment

  • Periodically the boss will shoot out 6 frost orbs from its position. Dodge these or you will be stunned. The initial ring will knock back players in melee and you can't go under the boss during this.

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Absolute Zero

  • Giant frost bomb that needs to be split with the raid.  The boss will choose 2 players with this mechanic. Spread them out and help soak. Avoid soaking both as each applies 1 stack of frost bite and at 2 stacks you are frozen.

Rock Rubble

Earth Section -------------------------------------------------------------------------------

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Erupting Bedrock

  • The boss will periodically cast a giant circle around him that will ripple out getting larger and larger. It will start  from under the boss and move outwards. Move past it and out of the current ripple.

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Seismic Rupture

  • At 100 energy the boss will cast 7 Swirls on the ground that summons 7 adds. Avoid getting hit and kill them.

Lightning Section ----------------------------------------------------------------------------

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Thunder Strike

  • At 100 energy the boss will spawn lightning traps on the ground that need to be soaked by a single player. If you miss the soak the whole raid will die.

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Shocking Burst

  • Periodically the boss will choose two people and place lightning circles around them that will detonate after 5 sec . Move away from the raid when targeted.

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Lightning Crash

  • Periodically 6 players will be chosen and debuffed with lightning for 8 sec. You need someone without the debuff to be next to you so you don't die. You only need one person to soak because each person who soaks gains a stack. You can set up 2 triangle formations with an immune in the center to soak them.

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Phase Two - Adds  66% & 33%

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Fire Add

  • Spawns Fire Swirls and little adds that need to be killed.

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Frost Add

  • Needs to be kicked and deals lethal damage to anyone not within 10 yards on him.

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Lightning Add

  • Channels on closest player. dealing lethal aoe those those around them for 8 sec. Just move away from people.

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Earth Add

  • Periodically the whole raid will gain ground shatter. This will be a large  circle around them. After 5 seconds this will expire and lay dormant where you placed it. A few moments later it will become active and will cause swirls on the ground that you need to avoid.  Do not stack these or you will die. Leave pockets you can move into later when spreading.

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